Adeline K. Piercy
Hello! I am a Digital Humanities graduate student at the University of Alberta and a member of the CRYPT Lab led by Dr. PB Berge and the VITA Lab led by Dr. Sean Gouglas. I also teach Professional Communications at MacEwan University.
As a storyteller, I create narratives across poetry, fiction, interactive stories, and games. My work focuses on queer and feminist issues, and explores trauma, neurodivergence, and self-exploration. My current research challenges patterns of gendered exclusion in videogame culture, from ‘girl game’ movements to game design interventions.
When not on campus, I am likely scheming the demise of my loyal D&D players, overthinking my farm layout on Stardew Valley, buying books faster than I can read them, or trying to convince my cats that it’s not meal time yet.
📅 Upcoming Publications & Events
Piercy, Adeline K. & Berge, PB. (2026). “Min-Maxxing Relaxing: Playtime and Privilege in the Post-Pandemic.” In Proceedings of the 17th Annual DiGRA Conference: Intersectional Pleasures. Presenting in Maynooth, Ireland, June 2026.
“Patriarchy in Pastels and the Girl Gamer Cave,” Canadian Game Studies Association Conference, 2026. (Montreal, June 2026).
📚 Recommended Academic Texts
Video Games Have Always Been Queer by Bo Ruberg
Data Feminism by Catherine D’Ignazio and Lauren Klein
🎮 Recommended Games
Stardew Valley
Cult of the Lamb
Baldur’s Gate 3
Frostpunk
📖 Recommended Reading
The Poppy War Trilogy by R.F. Kuang (or literally anything by her, tbh)
The Priory of the Orange Tree and A Day of Fallen Night by Samantha Shannon
Braiding Sweetgrass by Robin Wall Kimmerer
The Secret Life of Addie LaRue by V.E. Schwab
